<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
  <channel>
    <title>serth</title>
    <link>http://virb.com/75915033056505</link>
    <description><![CDATA[]]></description>
    <generator>Virb 2.0 (@75915033056505)</generator>
    <language>en</language>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/1086014</link>
      <description><![CDATA[I damn near lost it when I saw these BGs.  This is exactly what I have been envisioning for Musk Ox.<br /><br />This is EYVIND EARLE.  <br /><br /><a href="http://1.bp.blogspot.com/_OrCm5pz_TWA/SZTmNjLA9TI/AAAAAAAAARo/0sf0koGW_n4/s1600-h/1eyvearle-fav.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 174px;" src="http://1.bp.blogspot.com/_OrCm5pz_TWA/SZTmNjLA9TI/AAAAAAAAARo/0sf0koGW_n4/s400/1eyvearle-fav.jpg" border="0" alt="alt" /></a>]]></description>
      <pubDate>Fri, 13 Feb 2009 02:44:18 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/1086014</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/1084827</link>
      <description><![CDATA[Reminder:<br /><br />Cleanup below drawings.<br /><br />Use friskets to create BGs using markers that bleed.  Use paper as friskets to capture some of that bleed in the BG to see what happens.]]></description>
      <pubDate>Thu, 12 Feb 2009 09:39:52 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/1084827</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/1082062</link>
      <description><![CDATA[Here is my second construction practice of a Bugs Bunny cover.  I chose a cover more difficult than the previous one, even though I told myself I would choose something easier.  I am pleased overall, but I need to definitely work on getting quicker at these.  But patience.  One of the things I'm practicing is how to look.  It feels good to focus.<br /><br />My Drawing<br /><a href="http://4.bp.blogspot.com/_OrCm5pz_TWA/SZH5tRVHdtI/AAAAAAAAARY/gOx0ZxE3tL8/s1600-h/bugsbunny_cover02.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 290px; height: 400px;" src="http://4.bp.blogspot.com/_OrCm5pz_TWA/SZH5tRVHdtI/AAAAAAAAARY/gOx0ZxE3tL8/s400/bugsbunny_cover02.jpg" border="0" alt="alt" /></a><br /><br />Merged Comparison with Original<br /><a href="http://2.bp.blogspot.com/_OrCm5pz_TWA/SZH51UGZ-II/AAAAAAAAARg/byGSxB_Axbw/s1600-h/bugsbunny_cover02_merged.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 287px; height: 400px;" src="http://2.bp.blogspot.com/_OrCm5pz_TWA/SZH51UGZ-II/AAAAAAAAARg/byGSxB_Axbw/s400/bugsbunny_cover02_merged.jpg" border="0" alt="alt" /></a>]]></description>
      <pubDate>Wed, 11 Feb 2009 01:09:27 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/1082062</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/1077888</link>
      <description><![CDATA[To tide You over, here is a construction practice of a Bugs Bunny Comic Cover:<br /><br /><a href="http://4.bp.blogspot.com/_OrCm5pz_TWA/SY9Rw-67h5I/AAAAAAAAARI/yU90s4zrt2s/s1600-h/bugsbunny_cover01.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 273px; height: 400px;" src="http://4.bp.blogspot.com/_OrCm5pz_TWA/SY9Rw-67h5I/AAAAAAAAARI/yU90s4zrt2s/s400/bugsbunny_cover01.jpg" border="0" alt="alt" /></a><br /><br />Here is the construction compared with the original:<br /><br /><a href="http://4.bp.blogspot.com/_OrCm5pz_TWA/SY9TYq4QW2I/AAAAAAAAARQ/aLi95ws83dw/s1600-h/bugsbunny_cover01_merged.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 284px; height: 400px;" src="http://4.bp.blogspot.com/_OrCm5pz_TWA/SY9TYq4QW2I/AAAAAAAAARQ/aLi95ws83dw/s400/bugsbunny_cover01_merged.jpg" border="0" alt="alt" /></a><br /><br />This is my first construction study, by eye, drawn from my monitor.  It is very messy, a lot of editing, and the Bugs character is too short.  The bear character has the best structure, but still there are miscalculations.  I will try something easier next time.  The challenge was definitely there and this exercise taught me a lot about 'looking'.  I also learned Bugs Bunny is deceptively difficult to draw on your first go.]]></description>
      <pubDate>Mon, 09 Feb 2009 01:54:36 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/1077888</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/1016528</link>
      <description><![CDATA[<span style="font-weight:bold;">Clearly I also need to work on digital painting</span><br /><br />OK here's something that started with a sketch in my Swedish grammar book, to looseyloose sketching in Illustrator blah blah..<br /><br /><a href="http://2.bp.blogspot.com/_OrCm5pz_TWA/SWKTBl-LiwI/AAAAAAAAAQE/ZpEy3WXZIGA/s1600-h/babybabybaby.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_OrCm5pz_TWA/SWKTBl-LiwI/AAAAAAAAAQE/ZpEy3WXZIGA/s400/babybabybaby.jpg" border="0" alt="alt" /></a><br /><br />I just want to churn these suckers out now.]]></description>
      <pubDate>Tue, 06 Jan 2009 08:09:28 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/1016528</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/1013162</link>
      <description><![CDATA[A sketch in process of me slam dunking from half court, where the globe is the court, and I'm jumping over the Atlantic Ocean.  A drawing request from Chris T.<br /><br /><a href="http://1.bp.blogspot.com/_OrCm5pz_TWA/SV_tJvJ5pbI/AAAAAAAAAP8/PfeNqg-Yo0w/s1600-h/seth_jammin2.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 326px;" src="http://1.bp.blogspot.com/_OrCm5pz_TWA/SV_tJvJ5pbI/AAAAAAAAAP8/PfeNqg-Yo0w/s400/seth_jammin2.jpg" border="0" alt="alt" /></a>]]></description>
      <pubDate>Sun, 04 Jan 2009 04:21:00 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/1013162</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/1013161</link>
      <description><![CDATA[<span style="font-weight:bold;">http://www.sibbsabb.com/images</span><br /><br />I am currently scanning away on all of my sketchpads, deciding what should be highlighted here if anything.  If you feel the need, the above URL is where they're currently residing.  Don't even knock, just walk right through the front door, help yourself to a cold one and check 'em out.]]></description>
      <pubDate>Sun, 04 Jan 2009 04:21:00 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/1013161</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/1013160</link>
      <description><![CDATA[<span style="font-weight:bold;">Some quick ideas before I goto bed at 6am</span><br />Flash animation where the background is loading like an interlaced .gif, or large image files ca. 1994.<br />Painting of objects where the shadows mimic low-res shadows usually found in low polygon renderings -- bit-mapped and artifacts.]]></description>
      <pubDate>Sun, 04 Jan 2009 04:20:59 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/1013160</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/1006233</link>
      <description><![CDATA[Scanner on it's way.  I've been drawing mainly outside of the computery computer since I just need that sensual graphite, or marker on tablet of paper feeling that I've been missing all these wintry days.  Stay tuned please, I feel like I'm making some great strides with conveying weight and balance, emotive poses, and other such junk to help with how I want the MUSK OX and BUTT BURGER to look.<br /><br />OKAY KIDDIES??  OKAYYYY???  Also its Christmas and New Years so what can you do?]]></description>
      <pubDate>Tue, 30 Dec 2008 07:36:16 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/1006233</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/976673</link>
      <description><![CDATA[I've got some updates for thee, but I was thinking of my urge to always round off and squash shapes when drawing (read: cartoon).  When drawing from nature, draw long, skinny forms.<br /><br />Now: Xfer-ing drawings from cell phone.  Puh.]]></description>
      <pubDate>Thu, 11 Dec 2008 03:11:32 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/976673</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/963102</link>
      <description><![CDATA[I can see most shots of the Musk Ox in my head throughout the day.  They keep crossing the moat into my secure castle walls and enliven the king's peasants for a night or two.]]></description>
      <pubDate>Thu, 04 Dec 2008 00:49:14 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/963102</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/950543</link>
      <description><![CDATA[<span style="font-weight:bold;">Just a reminder of what an actual Musk Ox looks like.</span><br /><br />I recently read a blog post by John K here: http://johnkstuff.blogspot.com/2007/02/being-enslaved-to-someone-elses-style.html<br />about being a slave to someone else's style.  He names T.S. Sullivant, widely recognized as the father of cartooning, (citation: http://www.animationarchive.org/2007/03/biography-father-of-cartooning-t-s.html) as the source from which Disney emulated, to which most cartoonists and animators emulate.  John K celebrates Sullivant, who actually went and practiced observing the real animal, chose elements that seemed not only visually interesting, but what could best express emotion.<br /><br />John K then continues on about how the practice of animation is devolving into copying style from 4th, 5th, 6th generation of a copy of Sullivant's cats, for instance.  OR 2nd, 3rd generation copies of Disney's deer or bunnies.  I can see his point and now look to my own design of the musk ox.<br /><br />Perhaps I am having problems designing my Musk Ox not only because my animal anatomy needs practice, <span style="font-weight:bold;">but there was also no 'Disney blueprint'</span>.  So I post now what a real musk ox looks like. I will find what on the animal is visually interesting, and continue from there.<br /><br /><a href="http://4.bp.blogspot.com/_OrCm5pz_TWA/SS0CXMN8IMI/AAAAAAAAAPQ/oDpjumvmG2s/s1600-h/relicts_of_the_pleistocene.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_OrCm5pz_TWA/SS0CXMN8IMI/AAAAAAAAAPQ/oDpjumvmG2s/s320/relicts_of_the_pleistocene.jpg" border="0" alt="alt" /></a><br /><br />Some points: The animal's fur is the most expressive part of the animal to me, yet what I'm having most difficulties expressing.  I've been falling into the trap of attempting to render each individual strand of fur.  I ask, how can I convey the fluffiness AND the wonders of the turbulence in the direction of fur strands around the body while keeping it simple, drawn with energy?]]></description>
      <pubDate>Wed, 26 Nov 2008 08:38:42 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/950543</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/950542</link>
      <description><![CDATA[<span style="font-weight:bold;">Fur Turbulence</span><br /><br />I am looking to wind and wave maps to emulate a direction for the musk ox's fur.<br /><br /><a href="http://2.bp.blogspot.com/_OrCm5pz_TWA/SS0FI8wPgOI/AAAAAAAAAPY/wgse6yy8EXA/s1600-h/uswave_wave_height_direction_atlantic_ocean_usa_canada09.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_OrCm5pz_TWA/SS0FI8wPgOI/AAAAAAAAAPY/wgse6yy8EXA/s400/uswave_wave_height_direction_atlantic_ocean_usa_canada09.png" border="0" alt="alt" /></a>]]></description>
      <pubDate>Wed, 26 Nov 2008 08:38:41 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/950542</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/950541</link>
      <description><![CDATA[<span style="font-weight:bold;">Mini Stories</span><br /><br />The idea came to me to create mini stories of each character, told only visually, to provide a small background behind the character.  The first one that came to mind was the zookeeper, who used to be a hunter, but in his old age finds hunting the animal alive to be more suitable.  Well, more economical really because he can pull funds from the zoo, not his own purse, to execute the 'hunt' so to speak.  Often he gets flashbacks of hunting animals with the intent for trophies and the first mini story will convey this conquest of his.]]></description>
      <pubDate>Wed, 26 Nov 2008 08:38:41 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/950541</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/945927</link>
      <description><![CDATA[Pete's photo folio concept.  Instead of a painterly style for the sandwich, I was visualizing a photographed sandwich, with the letters 'PBJ' stamped onto the bread, hard enough for the viscous jelly to seep through.  The jelly would outline the letters and make them more prominent.<br /><br />I was also toying with the idea of using actual bread crumbs and jelly splatters as visual aids for the 'breadcrumb navigation'.<br /><br />UPDATE: Looking at this shrinked shows me the 'Feedback' link needs to be a darker color than yellow.<br /><br /><a href="http://2.bp.blogspot.com/_OrCm5pz_TWA/SSlYZ69bdJI/AAAAAAAAAPI/_Zvt5dKjvw4/s1600-h/sandwichstudios002.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_OrCm5pz_TWA/SSlYZ69bdJI/AAAAAAAAAPI/_Zvt5dKjvw4/s400/sandwichstudios002.jpg" border="0" alt="alt" /></a>]]></description>
      <pubDate>Mon, 24 Nov 2008 01:16:31 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/945927</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/944864</link>
      <description><![CDATA[Thinking ahead for today's character designs, I want to attempt a softer and simpler approach to the fur.  I must also keep in mind a bevy of Musk Ox characters to serve as the progranist's family.<br /><br />mental note: provide sketches of page layout designs ive had in mind for quite awhile.]]></description>
      <pubDate>Sun, 23 Nov 2008 06:44:25 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/944864</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/942412</link>
      <description><![CDATA[A stumbling towards character design.  I want to barf out quite a few of these, complete with color models, and ultimately end up with a final model sheet, complete with poses.<br /><br />There is no real action line here, but I like how our character is developing, albeit slowly.<br /><br /><a href="http://4.bp.blogspot.com/_OrCm5pz_TWA/SSaXsgLVCwI/AAAAAAAAAOw/R5qw20bgwd8/s1600-h/chardesign001.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 320px;" src="http://4.bp.blogspot.com/_OrCm5pz_TWA/SSaXsgLVCwI/AAAAAAAAAOw/R5qw20bgwd8/s400/chardesign001.jpg" border="0" alt="alt" /></a>]]></description>
      <pubDate>Fri, 21 Nov 2008 14:50:41 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/942412</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/942411</link>
      <description><![CDATA[More stumbling.  Here I am more concerned with body pose, expression, and character design than color and setting here since its kind of garbage (the setting).<br />I like the possible contrast of flat (the horns, eyes) vs volume (fur around face).<br /><br /><a href="http://3.bp.blogspot.com/_OrCm5pz_TWA/SSbgZZc5GzI/AAAAAAAAAPA/B7s8MPiTwtE/s1600-h/chardesign002b.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_OrCm5pz_TWA/SSbgZZc5GzI/AAAAAAAAAPA/B7s8MPiTwtE/s400/chardesign002b.jpg" border="0" alt="alt" /></a>]]></description>
      <pubDate>Fri, 21 Nov 2008 14:50:40 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/942411</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/916776</link>
      <description><![CDATA[A second color test.  The negative spaces in the scene setting are nice, but we don't see the face of our character.<br /><br /><br /><a href="http://2.bp.blogspot.com/_OrCm5pz_TWA/SRSKfqWRFRI/AAAAAAAAALs/269ujV2ifvs/s1600-h/muskox_colors002.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 320px;" src="http://2.bp.blogspot.com/_OrCm5pz_TWA/SRSKfqWRFRI/AAAAAAAAALs/269ujV2ifvs/s400/muskox_colors002.png" border="0" alt="alt" /></a>]]></description>
      <pubDate>Fri, 07 Nov 2008 14:36:58 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/916776</guid>
    </item>
    <item>
      <title></title>
      <link>http://virb.com/75915033056505/posts/text/915330</link>
      <description><![CDATA[Quick color test for how I want Musk Ox beginning illustration to look<br /><br /><a href="http://2.bp.blogspot.com/_OrCm5pz_TWA/SRM1VUqzbyI/AAAAAAAAALk/hpUTBeNO8fQ/s1600-h/muskox_colors001.png"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 320px;" src="http://2.bp.blogspot.com/_OrCm5pz_TWA/SRM1VUqzbyI/AAAAAAAAALk/hpUTBeNO8fQ/s400/muskox_colors001.png" alt="alt" id="BLOGGER_PHOTO_ID_5265611029768007458" border="0" /></a>]]></description>
      <pubDate>Thu, 06 Nov 2008 19:21:11 -0800</pubDate>
      <guid>http://virb.com/75915033056505/posts/text/915330</guid>
    </item>
  </channel>
</rss>
