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Posted on Feb 4, 2009

Top Money Making MMO Games of 2008

Over at GigaOM they have put together a great list of the top 10 money making MMO games of 2008.


1. World of Warcraft, launched 2004

Genre/Platform: Western MMORPG; client install with 3D graphics

Revenue sources: Monthly subscription, retails sales, prepaid cards (in Asia)

DFC estimated 2008 revenue: $500 million-plus


2. Fantasy Westward Journey, launched 2004

Genre/Platform: Asian MMORPG, client install with 2.5D graphics

Revenue sources: Prepaid cards

DFC estimated 2008 revenue: $150-$500 million


3. Maple Story, launched 2003

Genre/Platform: Asian MMORPG for kids, client install with 2D graphics

Revenue sources: Microtransactions, prepaid cards, international licensing

DFC estimated 2008 revenue: $150-$500 million


4. Shanda (company, includes Legend of Mir and World of Legend series), launched 2003

Genre/Platform: Asian MMORPG, client install with 2.5 graphics

Revenue sources: Prepaid cards, virtual item sales, freemium subscriptions

DFC estimated 2008 revenue: $150-$500 million


5. Lineage I and Lineage II , launched 1998 and 2003

Genre/Platform: Asian MMORPG, client install with 2.5 graphics (Lineage) and 3D graphics (Lineage II)

Revenue sources: Subscription, prepaid cards

DFC estimated 2008 revenue: $150-$500 million


6. Runescape

Genre/Platform: Western MMORPG for kids, web-based with 2.5D graphics

Revenue sources: Premium subscription, prepaid cards, real-world advertising

DFC estimated 2008 revenue: $50-$150 million


7. Club Penguin, launched 2006

Genre/Platform: Virtual world for kids, web-based 2.5D graphics

Revenue sources: Premium subscriptions, prepaid game cards

DFC estimated 2008 revenue: $50-$150 million


8. Lord of the Ring Online

Genre/Platform: Western MMORPG, client install with 3D graphics

Revenue sources: Subscription, retail sales

DFC estimated 2008 revenue: $50-$150 million


9. Warhammer Online

Genre/Platform: Western MMORPG, client install with 3D graphics

Revenue sources: Subscription, retail sales

DFC estimated 2008 revenue: $50-$150 million


10. Age of Conan

Genre/Platform: Western MMORPG, client install with 3D graphics

Revenue sources: Subscription, retail sales

DFC estimated 2008 revenue: $50-$150 million

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