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    <title>Martin von Dach</title>
    <link>http://virb.com/martinvondach</link>
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      <title>Capture_Fin_2.mov</title>
      <link>http://virb.com/martinvondach/videos/1742652</link>
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      <pubDate>Wed, 19 Sep 2007 02:53:36 -0700</pubDate>
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      <title>Pitch Cap.mov</title>
      <link>http://virb.com/martinvondach/videos/1742651</link>
      <description><![CDATA[]]></description>
      <pubDate>Wed, 19 Sep 2007 02:51:54 -0700</pubDate>
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      <title>Box Jump Cap.mov</title>
      <link>http://virb.com/martinvondach/videos/1742650</link>
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      <pubDate>Wed, 19 Sep 2007 02:50:18 -0700</pubDate>
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      <title>Cap_2.mov</title>
      <link>http://virb.com/martinvondach/videos/1739389</link>
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      <pubDate>Wed, 25 Jul 2007 00:15:10 -0700</pubDate>
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    <item>
      <title>OMG, WTF, BBQ.</title>
      <link>http://virb.com/martinvondach/posts/text/230674</link>
      <description><![CDATA[Due to me misunderstanding the assignment upload deelio in the course outline, I hadn't uploaded videos for the other drills.  Whoops!

I'm happy with the box jump, and actually really happy with the pitch, but I regret that I ran out of time on the Bus Stop, and so the Epic Fail could not be fully rectified.]]></description>
      <pubDate>Wed, 19 Sep 2007 03:01:54 -0700</pubDate>
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      <title>World: Ending.   Assignment 1: Uploaded.</title>
      <link>http://virb.com/martinvondach/posts/text/147587</link>
      <description><![CDATA[In contrast with the walk cycle I did for my drill, this cycle is much slower.  The character seems to be pacing along with a sort of melancholy trudge.

It's certainly better looking than my drill, mainly because after the drill, Graeme showed me the vital importance of secondary action.

The walk is certainly not perfect; I wasn't able to create the holds in the steps without almost totally scrapping the animation.  At this point, there's simply no way that can happen.

That being said, I'm pretty happy with it overall, and it's certainly helped my confidence as an animator.

Next week, our drill involves a character jumping onto a box, holding, and jumping off.  Sounds like "fun".  As will be the norm from now on, the homework assignment for that week will be a remake of the drill.

Until next time, stay tuned for more:

TALES!!  OF!! INTEREST!!!!!!!!!]]></description>
      <pubDate>Wed, 25 Jul 2007 00:24:09 -0700</pubDate>
      <guid>http://virb.com/martinvondach/posts/text/147587</guid>
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      <title>In the beginning...</title>
      <link>http://virb.com/martinvondach/posts/text/139957</link>
      <description><![CDATA[It's my first blog post, please be gentle...

My name, as you've probably gathered by now, is Martin von Dach.  I am an aspiring 3D Animator and I hope to one day be involved in game design.  I'm currently in my 2nd year of instruction at the Centre for Arts and Technology in my hometown of Kelowna, BC.

I'm two weeks into my 3DAM 202 course, which, as you may know, is when it starts to become Serious Business.  It's also when a 3D artist chooses between Animating and Modelling.  After careful consideration, and a lot of thinking, I settled on Animation as the path through which I will pursue a career.  The course is fairly demanding, and far more so than its previous incarnations:  A drill every other day, and homework on top of it every week.  What's more, we're now under mounting pressure to create content for our demo reels.

We've all been encouraged to create a blog to post our work, in various stages of completion as well as the completed product.  Visitors to my blog can expect to see my first 3DAM homework assignment (a walk cycle involving only hips and legs) shortly.  I may also post some 2D or Classical Animation work as well, if I deem it good enough to post on the intarwebs to be scrutinized by all and sundry.

I'm not good at ending posts like this, so let me just say I have a Blood Elf Warlock on Tortheldrin that really, really needs to get to 70.  And if you don't buy that, let me just say that I have a walk cycle to make.  Yeah, let's go with #2.]]></description>
      <pubDate>Thu, 19 Jul 2007 12:06:19 -0700</pubDate>
      <guid>http://virb.com/martinvondach/posts/text/139957</guid>
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